I've been working on a VR ready asset of a demon skull and here's the near finished model. Sculpted in Zbrush and textured in Substance.
I've given myself the challenge of making a heavily stylized character, with an in-depth rig and a diverse set of textures. As you can see she's already has a lot done as of this post seeing as I started her before I made this site. More updates to come. |